

Right where the frame rate drop is the highest in Sanctuary. It also cleared out a huge unused space in the middle of town that this mod filled with unnecessary junk. Khtugg wrote: Thanks, rizzla! eldiabs wrote: - removing the ruined home meshes did help my framerate (by about 5 fps when looking into the center of town). kinggath himself has this help page about performance: Best idea I can come up with for low FPS is general performance options/mods like Shadow Boost and Insignificant Object Remover. Try a city refresh, that can help with double items, the modding team is also going through all their builds again to clean up such things in a future patch. I doubt deleting a few objects will help much. might be killing your frame rate rizzla wrote: Generally, the mod does place a ton of objects and that is going to hurt your framerate. when i use the console to disable the items there's another one or two right under it. ive noticed some homes have items flickering, walls furniture and such. Khtugg wrote: Thanks for the reply, eldiabs, I am happy that you provided actions I can try out! :) gungho95 wrote: i think part of the problem is some items get spawned more than once in the same spot. There are also a bunch of objects you can't remove without the disable/markfordelete command. Removing that and a bunch of the fence house junk pieces and replacing them with lower poly fence model pieces (from one of the junk fence mods) helped my fps a little. Which was odd to me as that's a huge chunk of space that wasn't utilized right in the middle of town. For some reason, whoever designed the plan also half buried an additional house vertically in the same spot as the central ruined house (for the inner fence I guess?). You can remove the ruined houses for a slight increase.

eldiabs wrote: There is a whole lot of useless junk in the Sanctuary city build. There's the multi-threading bit, it says that fiddling with this can fix CTD issues but could it also help with my FPS issue? I have not had a CTD in Sanctuary(the only RotC city in my current playthrough) since the first week or so of Rise of the Commonwealth's release, by the way.Īnyway, if any of you got sage advice and tips for curing that FPS drop then please share! I'm trying out this mod's performance options, have turned off high poly models and right about now the extra lights but so far not getting the results I wanted. Not sure if it's the cause of other mods in my load order that does not play nice with Sim Settlements RotC. Are anyone else experiencing severe FPS drops in Sanctuary City level 1 and 2? That central part from the main gate and about 50 meters into the city, when that part is in view my fps drops low, more so than in Boston's city parts.
